Familiar with single player & multiplayer contexts using both physics & root motion based systems, I can hop into your project at any phase to make an immediate impact. Whether it's core setup or polish, I have seen it all and am ready to leverage that expertise to make your content shine.
Project Setup & Base Blueprints
Base Animgraphs & Inheritance
Root Layers & Overrides
Retargeting & Library Transfers
IK, Footplanting & Pose Adjustment
Motion Matching & Motionwarp
Ground & Exotic Locomotion
Traversal & Overrides
Abilities & Combat
Pipeline Design & Maintenance
Tuning & Polish
PCAP Pipelines & Tools Analysis
Procedural & Semi-Procedural
Camera Systems & Architecture
Polish & Debugging
Runtime Systems & Integration
Systems Design & Implementation
Data Processing & Batch Scripts
Tagging & Tuning
Dynamic Transform Manipulation
Organic & Softbody setup
Environmental Rigging
Movement Templates
Physics & Animation Alignment
Braching, Blends & Tagging
Anim System Refactors
Bugfixing & Tracking